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Luke Gulyaev
Luke Gulyaev

Freelancer Free Full Version Game Download ^NEW^



While the story progresses through the completion of specific storyline missions, Trent is free to spend time exploring, trading, or even smuggling. He also has the option of taking freelance combat missions offered by the many factions that inhabit the 48 star systems within the game.




Freelancer Free Full Version Game Download



We may have multiple downloads for few games when different versions are available.Also, we try to upload manuals and extra documentation when possible. If you have additional files to contribute or have the game in another language, please contact us!


Graphics and visual effects of Freelancer 2003 PC Game are really amazing and interface is really eye catching. We can see some of the best space crafts, characters and their way of movements. A player will really enjoy all these scenes and especially the sound track that has been introduced in the game. If you are fond of these type combat simulation game then you may like game Airline Tycoon 2. Download it free from our site.


At the start of the fourth millennium, the newly settled Sirius star system is controlled by the four major houses, which cooperate and compete based on their shifting political agendas. As freelancer Edison Trent, you can fight for law and order as a naval soldier, find your fortune trading commodities, steal and loot as a space pirate, or maybe even do a bit of all three. Gameplay features 3D character interaction, an immersive storyline, and an intuitive mouse-look control system for extensive 3D space combat. Your reputation in the galaxy will change based on your actions, so beware: Today's friends may well wind up as tomorrow's enemies.


","thumbnailUrl":null},"name":"Freelancer demo","applicationCategory":"Games","applicationSubCategory":"Strategy Games","description":"At the start of the fourth millennium, the newly settled Sirius star system is controlled by the four major houses, which cooperate and compete based on their shifting political agendas. As freelancer Edison Trent, you can fight for law and order as a naval soldier, find your fortune trading commodities, steal and loot as a space pirate, or maybe even do a bit of all three. Gameplay features 3D character interaction, an immersive storyline, and an intuitive mouse-look control system for extensive 3D space combat. Your reputation in the galaxy will change based on your actions, so beware: Today's friends may well wind up as tomorrow's enemies.


At the start of the fourth millennium, the newly settled Sirius star system is controlled by the four major houses, which cooperate and compete based on their shifting political agendas. As freelancer Edison Trent, you can fight for law and order as a naval soldier, find your fortune trading commodities, steal and loot as a space pirate, or maybe even do a bit of all three.


There's a lot of freedom on offer. Plenty of goods are available to trade as part of a complete (though slightly confusing) economic system. The bars on the planets and space stations are full of characters offering commissions. And. of course, there's a wide-open universe to explore and exploit.


Ah, but hang on. A tall German chap has just strolled in the office carrying a preview copy of X2: The Threat - a more hardcore space epic, but one that may come even closer to fullfilling hopes for a spiritual successor to Elite. So there's more than one pretender to this galactic throne, after all. But more about that another time. For now, all we need to know is that Freelancer is going to grab the attention of many. Not through hype, not through extensive marketing or over-excitable press coverage - it'll do it simply by being a damned fine game. Sometimes the wait really is worth it.


Fair enough, you may have criticisms of this free-form space combat sim/trading game's simplistic level of combat controls, its fixed p and unrealistic economy system, the repetitive nature of the animated sequences and the annoying way pirates will always track your ship no matter who else is around. But the one thing you can't accuse Freelancer of being is boring. It'd be like having a go at Boys And Girls for being highbrow. And unless you are even less evolved than the sub-detritus of British humanity, which appears on that show as contestants (using the term human' as loosely as possible), you're hardly likely to do that.


As they are aiming their game squarely at a Modern Gaming Audience (quick, call the trademark office) there's no way Freelancer's developers, Digital Anvil, would have got away with just plonking a free-form universe on your doormat. Instead we have to suffer the almost mandatory sci-fi story (or sciffy' as my grandmother used to call them) that weaves its way through the randomly generated missions and trading routes much as a gastric ulcer weaves its way through the lining of your stomach.


Actually, that's unfair. Freelancer's story sequences are very nicely done. The introductory sequence is one of the finest I've seen in many a year, the engine-based cut-scenes that accompany your travels are extremely well scripted, edited and, yes, acted. The plot is intriguing enough to keep you going through the early stages, and the way that story missions add moments of genuine tension and nerve-shredding action to the slightly repetitive free-form parts of the game is as welcome as it is effective.


Except that it doesn't last long enough. Much like the male orgasm, just as the story starts to get going, it's all over and you're left with a strange feeling of emptiness and uncertainty as to whether you should hunt for your pants and leave, or stick around a bit longer in case this brief moment of excitement ends up somewhere more lasting. Whereas the story drives your progress in the first part of the game - your trading, bounty hunting, pirating and so on are all helping you work towards reaching each new chapter - once it's over you're left to explore the rest of the universe by yourself, free to make money however you want. Except that you can't really think of a reason why you should bother. Save that you're a graphics whore and you can't wait to discover which colour theme the designers have picked for the next star system.


Running freelance missions is supposedly the driving force of the game - hence the name - with the option to offer your services to several dozen different employers. But since there's only a stock of about five mission types to choose from (the only differences being the names of the people involved and the number of enemies you face), the whole system soon feels like more of a repetitive chore than a game with infinite freedom. There aren't even any of Elite's passenger or delivery missions that at least allowed you to combine freelancing with trading runs for extra cash and variety.Freelancer constantly presents an exciting impression of a gloriously detailed universe rich in colour and variety, but it rapidly displays its own shortcomings whenever you start looking too closely. Sort of like Ant & Dec.


It may be hard to believe but Freelancer has made it out of development. After over five years and who knows how many changes, it's finally released and is well worth the wait. Although there are parts of the game we might have liked to see expanded further, the overall experience is outstanding. From the control system to the ability to explore the universe, Freelancer successfully brings together a number of different gameplay components that can be difficult to combine. For those that have been waiting for the next decent space sim, your wait is over.


In addition to the control system, the large size of Freelancer was also a risk as most games have difficulty making the area usable and not so open ended its difficult to figure out where you are. Freelancer does a great job of different areas having unique cultures and politics so flying into a new area does keep the game from becoming stale. Even while playing through the missions, it's encouraged to go exploring to find freelance jobs with little limitation on where or how far you go.


  • Version: v.1.1 The first amendment to the game system Fri. "Freelancer". Patch 1.1 has been marked number on it, and its mission is to improve the options for multiplayer mode. This "patch" increases the stability of operation of game servers, and also introduces new security against fraudsters. After installing the patch, the update will also generate a system ID for users willing to struggle on the local network or the Internet. The file is directed to holders of English, German and French version of Freelancer. Last update: Monday, June 9, 2003

  • Genre: Simulation

  • File size: 1.4 MB

see morePopular files for Freelancer Name


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